Now students get to solve real life problems. InterroBang is a mission-based, socially networked learning game engaging students with the digital media platforms they use: the Web and mobile devices.
The Smithsonian Institution, Microsoft Partners in Learning, and Nuvana have created these active learning challenges suitable for any student – whether in elementary school or at a university – to exercise their problem-solving skills in science, history, and arts and culture.
Missions slated to begin late Spring.
To learn more, go to playinterrobang.com.
